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Dazzle dota 2 wikii
Dazzle dota 2 wikii




dazzle dota 2 wikii
  1. #DAZZLE DOTA 2 WIKII UPGRADE#
  2. #DAZZLE DOTA 2 WIKII FULL#

  • Damage Damage gain per level decreased from +3.7 to +3.54.
  • Damage Damage on level 1 unchanged (47-53).
  • Intelligence Intelligence gain decreased from 3.7 to 2.5.
  • Agility Agility gain decreased from 1.7 to 1.4.
  • Strength Strength gain decreased from 2.3 to 2.0.
  • Damage Base Damage decreased from 22-28 to 10-16.
  • Strength Base Mana Regen increased by 0.3.
  • Level 20 Talent Poison Touch DPS increased from +45 to +60.
  • Level 10 Talent Attack Speed increased from +30 to +35.
  • Damage Base Damage decreased by 7 (Level 1 damage unchanged).
  • Level 15 Talent +350 Poison Touch Attack Range replaced with +60 Attack Speed.
  • Level 10 Talent +35 Attack Speed replaced with +300 Poison Touch Attack Range.
  • Health Cost Increase Duration decreased from 30/25/20s to 20s.
  • Instances of Health Cost Increase now stack independently of each other.
  • #DAZZLE DOTA 2 WIKII UPGRADE#

  • Aghanim’s Scepter Upgrade can now bounce between allies and enemies regardless of who it is cast on.
  • Aghanim's Shard no longer improves the cast point.
  • Level 15 Talent Attack Speed increased from +60 to +80.
  • Health Cost decreased from 75/100/125 to 75.
  • Intelligence gain increased from 2.5 to 2.8.
  • dazzle dota 2 wikii

    Level 15 Talent +2.5s March of the Machines Duration replaced with -0.Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration.Robot Explosion Damage rescaled from 16/24/32/40 to 30.March of the Machines is now a shard ability.Level 2 allows targeting units and level 3 allows targeting heroes. Channel for 4.5/4/3.5s to teleport to a friendly Building. Status Resistance reduced from 50 to 20/30/40/50.Shrink Ray HP Reduction reduced from 15% to 10%.Shrink Ray bonus cast range reduced from 400 to 300.Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd).Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges.Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius.Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required.Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage.Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage.Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow.Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds Solar Guardian can be cast again upon takeoff to land early. Reduces Solar Guardian Channeling time to 1s. No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.No longer ignores movement restriction abilities (e.g: Kinetic Field).Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings.Maximum of 5 Snares can be active and Snares can't be cast overlapping another.

    dazzle dota 2 wikii

    Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. They will also be visible in fog and receive 100dps for 4 seconds.

    dazzle dota 2 wikii

    Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. Broodmother creates a 900 width invisible web line that takes 2 seconds to form.

    #DAZZLE DOTA 2 WIKII FULL#

    (Grants the full amount at 100% health and 0% when the unit is at 20% health or less) Now grants Broodmother and her spiderlings movement speed based on the health of the unit.






    Dazzle dota 2 wikii